Needsim life simulation patch 1.2.1 now pending approval in the Unity Asset Store


A small maintenance patch for the NEEDSIM Life simulation has been send for approval. NEEDSIM is a Unity store asset and the example scenes can be played on itch.io.

Whilst the changes are small I also suggested to Unity to reduce the price further, to USD 50,- excl. VAT. Originally Needsim was sold for USD 75,- but enabling more people to afford the asset feels good.

The changes in the 1.2.1 patch:

• Updated explanations in all example scenes, hopefully making them useful without requiring a look into the manual. Also improved some sections in the manual.

• Fixed bug so that interactions can be interrupted more reliably.

• The script ’PlanDemo’ now uses an interface IDecisionMaking, making it easy to swap the decision making code without changing the code in the script ’NeedsimNode.cs’

• Renamed the confusingly named method ’private NEEDSIMNode.SetActiveAffordanceTreeNode(bool value)’ to ’private AreSlotsAvailable(bool value)’

Files

Needsim Life Simulation Play in browser
Jun 02, 2021

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