Needsim life simulation patch 1.2.1 now pending approval in the Unity Asset Store
A small maintenance patch for the NEEDSIM Life simulation has been send for approval. NEEDSIM is a Unity store asset and the example scenes can be played on itch.io.
Whilst the changes are small I also suggested to Unity to reduce the price further, to USD 50,- excl. VAT. Originally Needsim was sold for USD 75,- but enabling more people to afford the asset feels good.
The changes in the 1.2.1 patch:
• Updated explanations in all example scenes, hopefully making them useful without requiring a look into the manual. Also improved some sections in the manual.
• Fixed bug so that interactions can be interrupted more reliably.
• The script ’PlanDemo’ now uses an interface IDecisionMaking, making it easy to swap the decision making code without changing the code in the script ’NeedsimNode.cs’
• Renamed the confusingly named method ’private NEEDSIMNode.SetActiveAffordanceTreeNode(bool value)’ to ’private AreSlotsAvailable(bool value)’
Files
NEEDSIM Life simulation demo
The example scenes that come with the Unity Store asset NEEDSIM Life simulation
Status | Released |
Category | Tool |
Author | Fantasieleben |
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